iPhone 14 Kickstand Slide Camera Cover Built-in 360° Rotate Ring Stand Magnetic Case
SKU: 96949913237

iPhone 14 Kickstand Slide Camera Cover Built-in 360° Rotate Ring Stand Magnetic Case

Sale price$36.00 Regular price$40.00
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Ships within 48 hours · Estimated delivery Jul 8 - Jul 13

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Description

iPhone 14 Kickstand Slide Camera Cover Built-in 360° Rotate Ring Stand Magnetic CaseBrand VEGO Compatibility:Military grade drop tested designed phone case for iPhone 14 13 6. 1 inches Released. NOT support wireless charging, please remove the case before wireless charging. Cool army style. Slide Camera Cover:This upgraded iPhone 14 13 Case with anti peep function, you can easily slide left and right to protect your camera and privacy. Glide smoothly and effortlessly. Slight lock on each side, not slide randomly. Built in


Brand VEGO


  • 【Compatibility:】Military grade drop tested designed phone case for iPhone 14/13 6.1 inches Released. NOT support wireless charging, please remove the case before wireless charging. Cool army style.
  • 【Slide Camera Cover:】This upgraded iPhone 14/13 Case with anti peep function, you can easily slide left and right to protect your camera and privacy. Glide smoothly and effortlessly. Slight lock on each side, not slide randomly.
  • 【Built-in Kickstand:】iPhone 14/13 stand case with a 360°built-in ring stand has multiple adjustable angles (360-degree horizontal and 180-degree vertical) and can bring you a convenient viewing experience.
  • 【Support Magnetic Car Mount:】This case for iPhone 14/13 has a built-in metal patch that can easy to directly adsorb your phone on the magnetic car holder (NOT including the magnetic car mount holder).
  • 【Precise Cutout:】The iPhone 14/13 case with slide camera cover has precise hole cutting. It is easy to access all ports, speakers, and chargers. The sound and switch buttons are responsive.
  • Shipping Notes
    • Free Standard Shipping on $100+ Orders to the USA.
    • Except Preorder products are shipped in 48 hours.
    • Delivery to the USA:
    1. Standard Shipping : 3-10 business days
    • If time is of the essence, please consider selecting expedited delivery for faster service.
    Exchange/Return Notes
    • We offer a 30-day return/exchange service after receiving.
    • Final sale items are not eligible for returns or exchanges.
    • To process your return/exchange, please contact us at [email protected]
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    SKU: 96949913237

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    4.6 ★★★★★
    Based on 984 reviews
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    M
    Verified Purchase
    Mike Athey
    Bozeman, US
    ★★★★★ 2
    Content seems good, but support files/code are insufficient, and the code seems illogical in places
    Format: Paperback
    This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
    WAS THIS REVIEW HELPFUL?YesReportShare
    Reviewed in the United States on July 31, 2023
    S
    Verified Purchase
    Shannon
    Lowell, US
    ★★★★★ 5
    Very helpful
    Format: Paperback
    Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
    WAS THIS REVIEW HELPFUL?YesReportShare
    Reviewed in the United States on May 9, 2024
    C
    Verified Purchase
    ChargingBull
    Carnegie, US
    ★★★★★ 5
    Lots of uses in Roblox
    Format: Paperback
    Son loves getting these for birthdays and holidays.
    WAS THIS REVIEW HELPFUL?YesReportShare
    Reviewed in the United States on July 6, 2025
    J
    Verified Purchase
    jeanet
    New York, US
    ★★★★★ 5
    Easy to follow
    Format: Paperback
    My children are able to follow along. Directions aren't too simplistic nor too complicated. Good for adults too. They are using the skills they learned and adding new ones. Happy with this purchase.
    WAS THIS REVIEW HELPFUL?YesReportShare
    Reviewed in the United States on May 27, 2023
    I
    Verified Purchase
    Internetaholic
    Battle Creek, US
    ★★★★★ 4
    Maybe Outdated
    Format: Paperback
    I got this for my brother who is attempting to make a game in Roblox. He said a bit of the information doesn't match the current game-making system, but that the book does have a lot of good information regardless.
    WAS THIS REVIEW HELPFUL?YesReportShare
    Reviewed in the United States on November 26, 2025

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