SKU: 41818401810

Thin layer Boron nitride nanoplates

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Description

Thin layer Boron nitride nanoplatesProduct Name Name Thin layer Boron nitride nanoplates Product Overview Thin layer boron nitride nanosheets are composed of alternating boron and nitrogen atoms, forming a two dimensional layered structure similar to graphene. Its basic structural unit is the most stable hexagonal ring structure in organic materials, which endows boron nitride nanosheets with extremely high mechanical strength and chemical stability. There are various methods for

Product Name

Name :Thin layer Boron nitride nanoplates


 

Product Overview

 

Thin layer boron nitride nanosheets are composed of alternating boron and nitrogen atoms, forming a two-dimensional layered structure similar to graphene. Its basic structural unit is the most stable hexagonal ring structure in organic materials, which endows boron nitride nanosheets with extremely high mechanical strength and chemical stability. There are various methods for preparing thin layer boron nitride nanosheets, among which chemical vapor deposition (CVD) is a commonly used method. In addition, there are methods such as liquid-phase exfoliation, mechanical exfoliation, and intercalation exfoliation. In recent years, with the development of nanotechnology, some new preparation methods such as plasma assisted chemical vapor deposition and laser-induced chemical vapor deposition have gradually been applied to the preparation of thin layer boron nitride nanosheets. This product is prepared by ball milling method, with thin layers and good dispersibility.


Technical Parameter

Appearance:White or light yellow powder

Ingredient:h-BN

Diameter:-5um  (SEM:/span>

Purity:0at%  (EDS:/span>

Thickness:lt;5nm  (AFM:/span>

Tap density:.1g-0.3g/cm3

Note: The product is prepared by ball grinding method and color is related to raw material, does not affect the use and detection.


 

Application Fields

Mechanical strength: Thin layer boron nitride nanosheets theoretically have extremely high mechanical strength and exhibit excellent mechanical properties.

Chemical stability: Boron nitride nanosheets are not prone to chemical reactions with other substances and remain stable at 900 ¡ãCin air, with extremely high thermal stability.

Thermal conductivity: Boron nitride nanosheets also have good thermal conductivity, making them an ideal choice for preparing high-performance thermal conductive materials.


Product Features

 

 

Electronics: Due to its two-dimensional structure and excellent electronic properties, boron nitride nanosheets can be used for applications such as nanoelectronic devices, transistors, and quantum dots.

Catalyst: Boron nitride nanosheets can be used as catalyst carriers for catalytic reactions and energy applications, improving catalytic efficiency and stability. Sensors, etc.

Coatings and lubricating materials: Due to their excellent mechanical properties, boron nitride nanosheets can be used to prepare coatings and lubricating materials, improve their wear resistance and friction performance, and extend the service life of equipment.


Related Information

Please e-mail for the detailed characterization data.

E-mail:[email protected]

 

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SKU: 41818401810

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4.2 ★★★★★
Based on 8 reviews
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Sarah Sofía Ortiz Campos
Whiting, US
★★★★★ 1
No recomiendo
Format: Paperback
Muy malo, no vine completo, además se demoró mucho más de lo que decía al momento de comprarlo. Solo aplazaban la fecha de entrega sin consultar cómo afectaba al cliente. Yo tuve que presentar el examen sin el libro, porque no llegó en la fecha que decía al comprarlo y después se cambió 3 veces la fecha, casi cumpliendo el mes.
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Reviewed in the United States on December 30, 2025
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Verified Purchase
NS
Lowell, US
★★★★★ 1
price
Format: Paperback
Price is high
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Reviewed in the United States on April 15, 2026
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Verified Purchase
Tinkerer
Grantham, US
★★★★★ 5
There's nothing else out there that's this comprehensive
Format: Hardcover
Unlike my last review, this one I'm happy to write. I'm a game engine programmer, but I don't have a long history with games, and how their engines are typically structured. Every in-house AAA engine will be different of course, and obviously you won't find books (or typically any docs at all really) on the structure of these behemoths, so the best you can hope for is something that tries to give you the high level overview of what to look for - how a tools pipeline is setup, what subsystems to expect, how they interact, etc. This book provides all of that, and so, so much more. I really can't believe how much is packed in this thing. A really nice section on OS fundamentals, extensive coverage of concurrent programming, tools, audio, physics, it's all there (in one way or another). Like most of these kinds of books, you probably don't want to try and read it front to back (although that would be awesome, who has the time for that?) Instead, I've been going to sections on an as-needed basis and picking up just the stuff I need most at that time, and it's been great. I'm at the point in my career where I'm just not buying as many books as I used to, either because they don't deliver on their promises, they only cover the basics, or they just rehash things that have already been covered extensively in other books. This book's definitely got me excited, because it provides a ton of real-world info that's hard to get anywhere else. 100% recommend to anyone new to game engine software development. UPDATE: 6 months later, and this book continues to amaze. After studying every line of code in the section on memory allocators, I've added this feature to my engine and it works great. Same with quaternions. I just keep finding myself reaching for this book! What a great resource, rock solid.
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Reviewed in the United States on August 18, 2019
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Verified Purchase
robert thompson
Houston, US
★★★★★ 5
Don't peek at the next page.
Format: Hardcover
Basically, best practices in game engine architecture, citing a wide array of game engines used by a wide array of top game makers. Out of a ~1150 page book: The longest chapter is ~150 pages, on Parallelism and Concurrent Programming. Rendering Engine is ~100 pages Collision and Rigid Body Dynamics is ~100 pages 3D Math for Games is ~50 pages I had hoped for treatments on quaternion camera and for entity component system, but alas, no. What I did get was still crucial. The most illuminating guidance was in Engine Support Systems (~50 pages) which talked about best Memory Management, and in Game Loop and Real-Time Simulation which talks about ideal orders of operations in a highly efficient game loop. The first 400 pages of this book are not exclusive to games. A new programmer that wants to do high performance programming can gain a lot from this before it gets into 'primarily' game topics. My strategy for getting through this whale was to never peek at the next page. I did not read (Character) Animation Systems (~100 pages) or Audio (~100 pages), as I do not need them at this time. You can certainly damage the book if you don't keep in mind its weight, or if you do that maneuver where you forcibly open it against its spine. I did that and the binding popped off the backing. It's all in one piece, and it's easier to read. It's a big tome.
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Reviewed in the United States on February 6, 2022
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Vincent Marias
Houston, US
★★★★★ 5
The Bible, if it was good
Format: Hardcover
I’m not kidding when I say the first 350 pages of this book are quite literally an entire computer science degree. In fact, many CS majors would learn more about some of these subjects here than in their classes. I’m incredibly impressed with the thoroughness and depth of this absolute tome, and I’ll be far more impressed if the binding is able to hold on to all 1200 pages for the whole time it takes me to read it.
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Reviewed in the United States on October 29, 2024

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