SKU: 61978623459

10 Inch Chime Memory Foam White Twin Mattress in a Box

Sale price$125.55 Regular price$139.50
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Ships within 48 hours · Estimated delivery Sep 19 - Sep 24

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Description

10 Inch Chime Memory Foam White Twin Mattress in a Box10 Inch Chime Memory Foam White Twin Mattress in a Box a traditional, pristine white twin mattress by Ashley that combines memory foam comfort with solid support. Designed to contour to your body while delivering buoyant stability, this mattress arrives in a compact box for straightforward setup and relocation. With a firm feel and a breathable stretch knit cover, it pairs seamlessly with a range of bed frames and bases. Key Features Memory foam

10 Inch Chime Memory Foam White Twin Mattress in a Box — a traditional, pristine white twin mattress by Ashley that combines memory foam comfort with solid support. Designed to contour to your body while delivering buoyant stability, this mattress arrives in a compact box for straightforward setup and relocation. With a firm feel and a breathable stretch knit cover, it pairs seamlessly with a range of bed frames and bases.

Key Features

  • Memory foam contours to your body for pressure relief, with 1.5" memory foam layer
  • 8.5" firm support foam provides a stable base for balanced support
  • 10" profile height offers ample clearance and classic proportions
  • Premium stretch knit cover adds a soft, breathable surface
  • Solid white color with a traditional, clean aesthetic
  • Twin size fits standard twin frames and foundations
  • Memory foam with a firm support base for structured comfort
  • Foundation/box spring sold separately for added height options
  • Adjustable base compatible for flexible setup
  • Ships in a box for quick, convenient delivery and setup
  • No assembly required; mattress ships ready to use
  • 10-year non-prorated manufacturer warranty
  • State recycling fee may apply; warranty checks recommended if combining brands

Dimensions

Overall Dimensions38"W x 75"D x 10"H
Item Weight30 lbs
Shipping Weight36 lbs

Specifications

BrandSierra Sleep® by Ashley
Collection10 Inch Chime Memory Foam
ColorWhite
MaterialFabric; memory foam; firm support foam
StyleTraditional
Bed SizeTwin

Shipping Details

Product Weight30 lbs
Shipping Weight36 lbs
Number of Boxes1
Package Dimensions13.5"W x 13.5"D x 44"H
Freight Class125

About the 10 Inch Chime Memory Foam Collection

The 10 Inch Chime Memory Foam collection blends traditional bedroom charm with modern comfort. This line emphasizes a crisp white, solid-pattern aesthetic paired with memory foam performance for balanced support and pressure relief. The collection also offers full, queen, and king mattresses — making it one of Sierra Sleep by Ashley's most versatile bedroom families.

Across the collection, you’ll find products designed to coordinate seamlessly in style and construction, providing a cohesive look from room to room. The range makes it easy to extend the same comfort and design language throughout your space.

Common Questions

Is assembly required?

No assembly is required for this mattress; it ships in a box and is ready to use after unboxing and expanding for 48 hours.

What comes in the box and how do I set it up?

The memory foam twin mattress ships in a box; simply bring it to your room, remove the plastic wrap, unroll, and allow 48 hours for full expansion. Foundation/box spring is sold separately.

Is this mattress compatible with an adjustable base?

Yes, this mattress is compatible with adjustable bases.

What is the warranty on this mattress?

It includes a 10-year non-prorated warranty. Warranty terms apply when the mattress is used with compatible foundations.

Does foundation/box spring come with the mattress?

No. Foundation/box spring is sold separately.

What are the exact dimensions?

38 inches wide by 75 inches deep by 10 inches high.

Need more options? Browse all Twin Mattresses to find the perfect match for your space.

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 61978623459

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4.1 ★★★★★
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Sarah Sofía Ortiz Campos
Pawtucket, US
★★★★★ 1
No recomiendo
Format: Paperback
Muy malo, no vine completo, además se demoró mucho más de lo que decía al momento de comprarlo. Solo aplazaban la fecha de entrega sin consultar cómo afectaba al cliente. Yo tuve que presentar el examen sin el libro, porque no llegó en la fecha que decía al comprarlo y después se cambió 3 veces la fecha, casi cumpliendo el mes.
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Reviewed in the United States on December 30, 2025
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Verified Purchase
NS
Port Orchard, US
★★★★★ 1
price
Format: Paperback
Price is high
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Reviewed in the United States on April 15, 2026
T
Verified Purchase
Tinkerer
Lowell, US
★★★★★ 5
There's nothing else out there that's this comprehensive
Format: Hardcover
Unlike my last review, this one I'm happy to write. I'm a game engine programmer, but I don't have a long history with games, and how their engines are typically structured. Every in-house AAA engine will be different of course, and obviously you won't find books (or typically any docs at all really) on the structure of these behemoths, so the best you can hope for is something that tries to give you the high level overview of what to look for - how a tools pipeline is setup, what subsystems to expect, how they interact, etc. This book provides all of that, and so, so much more. I really can't believe how much is packed in this thing. A really nice section on OS fundamentals, extensive coverage of concurrent programming, tools, audio, physics, it's all there (in one way or another). Like most of these kinds of books, you probably don't want to try and read it front to back (although that would be awesome, who has the time for that?) Instead, I've been going to sections on an as-needed basis and picking up just the stuff I need most at that time, and it's been great. I'm at the point in my career where I'm just not buying as many books as I used to, either because they don't deliver on their promises, they only cover the basics, or they just rehash things that have already been covered extensively in other books. This book's definitely got me excited, because it provides a ton of real-world info that's hard to get anywhere else. 100% recommend to anyone new to game engine software development. UPDATE: 6 months later, and this book continues to amaze. After studying every line of code in the section on memory allocators, I've added this feature to my engine and it works great. Same with quaternions. I just keep finding myself reaching for this book! What a great resource, rock solid.
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Reviewed in the United States on August 18, 2019
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Verified Purchase
robert thompson
Pawtucket, US
★★★★★ 5
Don't peek at the next page.
Format: Hardcover
Basically, best practices in game engine architecture, citing a wide array of game engines used by a wide array of top game makers. Out of a ~1150 page book: The longest chapter is ~150 pages, on Parallelism and Concurrent Programming. Rendering Engine is ~100 pages Collision and Rigid Body Dynamics is ~100 pages 3D Math for Games is ~50 pages I had hoped for treatments on quaternion camera and for entity component system, but alas, no. What I did get was still crucial. The most illuminating guidance was in Engine Support Systems (~50 pages) which talked about best Memory Management, and in Game Loop and Real-Time Simulation which talks about ideal orders of operations in a highly efficient game loop. The first 400 pages of this book are not exclusive to games. A new programmer that wants to do high performance programming can gain a lot from this before it gets into 'primarily' game topics. My strategy for getting through this whale was to never peek at the next page. I did not read (Character) Animation Systems (~100 pages) or Audio (~100 pages), as I do not need them at this time. You can certainly damage the book if you don't keep in mind its weight, or if you do that maneuver where you forcibly open it against its spine. I did that and the binding popped off the backing. It's all in one piece, and it's easier to read. It's a big tome.
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Reviewed in the United States on February 6, 2022
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Verified Purchase
Vincent Marias
San Leandro, US
★★★★★ 5
The Bible, if it was good
Format: Hardcover
I’m not kidding when I say the first 350 pages of this book are quite literally an entire computer science degree. In fact, many CS majors would learn more about some of these subjects here than in their classes. I’m incredibly impressed with the thoroughness and depth of this absolute tome, and I’ll be far more impressed if the binding is able to hold on to all 1200 pages for the whole time it takes me to read it.
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Reviewed in the United States on October 29, 2024

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