SKU: 79627634542

drum-tec pro 3 Snare Drum Piano Black 14" x 7"

Sale price$553.95 Regular price$615.50
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Ships within 48 hours · Estimated delivery Sep 16 - Sep 21

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Description

drum-tec pro 3 Snare Drum Piano Black 14" x 7"drum tec pro 3 Snare Drum Pad Advanced trigger technology and best playability Sophisticated acoustic look, barely different to an acoustic snare drum Available in 2 sizes and 8 finishes Handcrafted in Germany Snare with 7 sensors worldwide unique! The drum tec pro 3 snare drum provides an unrivaled precise reproduction of your playing style. A total of seven sensors transmit your impulses to the module. In the epicenter of this E Drum pad, under the

drum-tec pro 3 Snare Drum Pad

  • Advanced trigger technology and best playability
  • Sophisticated acoustic look, barely different to an acoustic snare drum
  • Available in 2 sizes and 8 finishes
  • Handcrafted in Germany

Snare with 7 sensors - worldwide unique!

The drum-tec pro 3 snare drum provides an unrivaled precise reproduction of your playing style. A total of seven sensors transmit your impulses to the module.

In the epicenter of this E-Drum pad, under the middle of the 3-layer mesh head, three triggers detect even the finest nuances. Arranged trigonally, this results in a larger and dynamically more even head center area than all previous trigger systems in drum-tec snare drums.

A big advantage: the configuration of the triggers completely eliminates the appearance of a hotspot. Your drumming is getting a wider range and you have more freedom on the drum pads surface.

Three more head triggers are placed in the rim area of the shell. They are mounted on a separate hoop, isolated from the shell. The floating suspension of the triggers provides positional sensing that is independent of the drumheads tension. You can tighten your mesh head individually with the best rebound for you, still the trigger sensitivity remains at its best.

A system of struts and a centered rim trigger ensure perfect detection of the rim parts of your performance.

Exclusive on the pro 3 Snare: an additional switch, mounted on the outside, which lowers the output voltage of the head signal if necessary. This is advantageous for E-Drum modules that require a high level of rim detection for the natural reproduction of your sound.

Classy Acoustic Look

The groundbreaking technology of the drum-tec pro 3 series is hidden in high-quality 6-layer birch wood shells, which are available in 8 different finishes. Solid chrome-plated hardware completes the premium look. Each drum-tec pro 3 pad is handcrafted in our manufactory in Northern Germany.

drum-tec real feel Mesh Heads

The shells of the pro 3 series are covered with white drum-tec real feel mesh heads on the striking side. Their convincing features include a unique rebound, very low intrinsic noise and a long service life.


Scope of delivery of the drum-tec pro 3 snare drum

  • 1 x drum-tec pro 3 snare drum
  • Delivery without cable
Acoustic Design: Yes
Trigger zones: Dual Zone
Series: pro
Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
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Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
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SKU: 79627634542

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I have a pen
Louisville, US
★★★★★ 5
Solid information for Game Designers
Format: Paperback, Format: Paperback
Level Up was a great read. It flows well, hits all the important stuff, and it's fun to read explanations from games I've played growing up. I went to school for Game Art, and Level Up covers everything they taught minus the hands-on experience that the classroom has. Cover to cover of great information.
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Reviewed in the United States on March 6, 2025
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C. Morelock
Grantham, US
★★★★★ 3
Typos make this appear sloppy and questionable
Format: Paperback
Number of typos in the first chapter alone makes the info contained within questionable to me. P. 11 Indie games are “mostly releases through streaming services like Twitch and Switch”. Twitch is a streaming video site and Switch is Nintendo’s hybrid handheld/console. P.13: SHMUP is misspelled as SHUMP Survival Horror is listed as “players are generally helpless against a supernatural threat” which is not accurate for the genre’s most popular game, Resident Evil, where you’re well-armed against a non-supernatural threat. Vehicles simulation is listed as a genre but racing is not…even though they are not necessarily the same genre. P.14 Shigeru Miyamoto’s name is spelled as “Shiguru” I’m sure the following chapters will cover Ye Suzaku and Jean Romato.
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Reviewed in the United States on April 7, 2025
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Rick N
Grantham, US
★★★★★ 5
I would consider this a must read for game developers.
Format: Paperback
Full of really useful information, and written with a touch of humor.
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Reviewed in the United States on August 10, 2025
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gd1701
Belleville, US
★★★★★ 5
Great game design book
Format: Paperback
Great new version of the book. Worth upgrading.
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Reviewed in the United States on January 29, 2025
L
Laddie
West Palm Beach, US
★★★★★ 5
Level Up Again: Essential Third Edition for Video Game Designers
Format: Paperback
If you’re serious about making fun and successful videogames, you will buy, read and learn from Level Up! 3rd Edition. I was the first person to pre order the 1st edition, and as someone who worked alongside Scott Rogers at videogame publisher THQ, I can tell you this newly expanded volume is the most complete, accessible guide to video game design yet. Scott Rogers remains the “heavy hitter” I described in my original review—equal parts lifelong gamer, pen and paper enthusiast, and seasoned industry pro. He’s witnessed games evolve from the ground up, studied every mechanic, and distilled decades of professional game design wisdom into lessons both beginners and veterans can apply immediately. Building on the solid foundation of the 1st edition—history, team roles, idea to concept mapping, the Triangle of Weirdness, and the Beat Chart—the 3rd Edition has been expanded to cover today’s challenges. You’ll see how to develop ideas with real world appeal and weave monetization strategies into your game designs from day one. A new chapter on playtesting walks you through structuring tests, gathering actionable feedback, and iterating mechanics, saving you weeks of blind alleys. There’s an in depth exploration of pre production through post mortem so you can avoid feature creep, scope collapse, and production bottlenecks. You’ll also find dedicated guidance for console, mobile, VR/AR/MR, and live service games—including detailed control schemes, UI/UX patterns, and economy rules tailored to each platform. And consistent with the first two editions, Scott includes new exercises and analogies—even an original chili recipe that illustrates balancing risk versus reward in game economies (and because Scott loves chili). You’ll still find the clear “Universal Truths” synopses at each chapter’s end, an updated table of contents and index for quick reference, and the cartoons and Rogers isms that make complex concepts easier to understand. If you want to level up your game design knowledge, grab this 3rd Edition of Level Up! For a deep dive on the original material, see my full review of the 1st edition on Amazon. Laddie Ervin Scott’s former boss and video game industry professional.
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Reviewed in the United States on April 17, 2025

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