C30 Rear Seat Delete Kit
SKU: 22126909241

C30 Rear Seat Delete Kit

Sale price$90.87 Regular price$100.97
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Ships within 48 hours · Estimated delivery Jul 8 - Jul 13

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Description

C30 Rear Seat Delete KitThis rear seat delete kit is designed specifically for the Volvo C30, replacing the rear seats with a clean, flat load area. Ideal for track builds, show cars or owners looking to reduce weight and simplify the interior, this kit transforms the rear of the C30 into a more practical and purposeful space. Removing the rear seats helps lower overall vehicle weight, improving handling and responsiveness, while also creating a usable storage area for

This rear seat delete kit is designed specifically for the Volvo C30, replacing the rear seats with a clean, flat load area. Ideal for track builds, show cars or owners looking to reduce weight and simplify the interior, this kit transforms the rear of the C30 into a more practical and purposeful space.

Removing the rear seats helps lower overall vehicle weight, improving handling and responsiveness, while also creating a usable storage area for tools, track gear or audio installations. The kit fits neatly in place of the factory rear seats and retains a tidy OEM-style finish when installed correctly.

Key Benefits:

  • Removes rear seats for weight reduction
  • Creates a flat, practical load area
  • Ideal for track cars, show builds or weekend projects
  • Improves handling and performance through reduced mass
  • Clean, minimalist interior appearance
  • Designed specifically for the Volvo C30 chassis
  • Straightforward installation using basic tools

Note: Removal of rear seats may affect insurance and road legality. Always check local regulations and inform your insurer where required.

No Cutting Or Drilling Required
This kit is designed to be completely reversible. No cutting, drilling or permanent modification is required during installation. Once fitted, the kit sits securely in place, and if you ever decide to return the car to standard, it can be removed and the interior will go back to a factory look without any visible signs that a rear seat delete was ever installed.

Please note that the rear seats do need to be removed for this kit to be installed. The kit is not designed to sit on top of folded seats, and they cannot simply be folded down in place.

 

PLEASE CONTACT US BEFORE ORDERING FROM OUTSIDE THE UK

This item is heavy, large and unlikely to be cheap to ship, but we're happy to quote.

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 22126909241

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Mike Athey
Los Angeles, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
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Reviewed in the United States on July 31, 2023
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Verified Purchase
Shannon
Chelsea, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
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Reviewed in the United States on May 9, 2024
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ChargingBull
New York, US
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
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Reviewed in the United States on July 6, 2025
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jeanet
Battle Creek, US
★★★★★ 5
Easy to follow
Format: Paperback
My children are able to follow along. Directions aren't too simplistic nor too complicated. Good for adults too. They are using the skills they learned and adding new ones. Happy with this purchase.
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Reviewed in the United States on May 27, 2023
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Internetaholic
Belleville, US
★★★★★ 4
Maybe Outdated
Format: Paperback
I got this for my brother who is attempting to make a game in Roblox. He said a bit of the information doesn't match the current game-making system, but that the book does have a lot of good information regardless.
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Reviewed in the United States on November 26, 2025

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