SKU: 34559346570

Labyrinth: The War on Terror 5th Printing

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Description

Labyrinth: The War on Terror 5th PrintingCategories: Arabian, Modern Warfare, Political, Wargame Mechanics: Action Event, Action Points, Area Majority Influence, Campaign Battle Card Driven, Command Cards, Dice Rolling, Events, Hand Management, Point to Point Movement, Scenario Mission Campaign Game, Simulation, Solo Solitaire Game, Stat Check Resolution, Sudden Death Ending, Tug of War, Variable Player Powers Players: 12 Ages: 12+ Playtime: 180 Min Into the Labyrinth: The War on Terror 5th

Categories: Arabian, Modern Warfare, Political, Wargame

Mechanics: Action/Event, Action Points, Area Majority/Influence, Campaign/Battle Card Driven, Command Cards, Dice Rolling, Events, Hand Management, Point to Point Movement, Scenario/Mission/Campaign Game, Simulation, Solo/Solitaire Game, Stat Check Resolution, Sudden Death Ending, Tug of War, Variable Player Powers

Players: 1–2

Ages: 12+

Playtime: 180 Min

Into the Labyrinth: The War on Terror 5th Printing 2001: The American Century has closed with a single Cold War superpower standing, and a pause in conflict that some dubbed the The End of History. It wasn't. In the Middle East and South Asia, an Islamic revival was underway, while resentment spread due in part to US support for the regions' anti-Soviet tyrannies. Thus erupted a new struggle against the West. Wealthy Saudi fanatic Usama bin Ladin declared holy war against America in 1996 and struck with spectacular terrorist attacks on US targets in East Africa in 1998 and Arabia in 2000.Bin Ladin's al-Qaeda organization recruited and trained under the protection of an Afghan fundamentalism born of the anti-Soviet Bear Trap of the 1980s. By 2001, al-Qaeda had set in motion even more devastating strikes—this time within the US Homeland—in hopes of igniting a global Muslim uprising. Uprising or not, the West's response to those September 11th attacks would reshape international affairs from London to Jakarta, and from Moscow to Dar es Salaam.Labyrinth takes 1 or 2 players inside the Islamist jihad and the global war on terror. With broad scope, ease of play, and a never-ending variety of card combinations similar to GMT Games's Twilight Struggle, Labyrinth portrays both the effort to counter extremist terrorism and the wider ideological struggle—guerilla warfare, regime change, democratization, and more. From the designer of the award winning Wilderness War, Labyrinth combines an emphasis on card-driven game play with multifaceted simulation.

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SKU: 34559346570

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Such a great read. Feels like old school Adult Swim.
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I bought the first issue when the series debuted but couldn't afford to continue. So I'm glad I found this volume 1 trade paperback. On first read, it has a few inspirations from Japanese manga from panel layouts to manga/anime character tropes. That being the case, it carves its own identity as a romance story between a normal orphan boy and a centuries old vampire and their daily lives in an alternate history USA. I like mash-up of different cultures from German and Japanese to Spanish and English including the music, the written languages, and other aspects. Nights has a vibe not everyone will like off bat, but I'll will vouch that anyone should give it a try.
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This was mind blowingly good. Haven’t read anything in a long time where every character’s backstory was so well written and interesting. The story rocks, it’s almost overwhelming. I will be on the hunt for the individual issues because there’s no way I’m waiting for the next trade paperback.
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pinkMagpie01
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Best new comic I have read in a while
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Interesting characters that you are immediately invested in, strange world, super fun and witty writing/dialog. You’ll really enjoy this one. Genre? Mmm alternate past/present Florida with a quirky horror bent? Just read it. You’ll thank me. :D
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Evan
Dallas, US
★★★★★ 3
Great title mostly good copy
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Great book with some minor creases
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